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Tech 2 BPO Returns. Stirring the Hornet’s Nest The allure of Tech2 BPOs is high and the history surrounding them is very controversial.

Tech 2 BPO Returns

If you don’t believe me, perform a search on the forums and you will feast on delicious tears. Industry people have been forum raging about this topic since the introduction and CCP has not dared to make any adjustments to them. Short refresher for non-industrialists: T2 items are manufactured from an invented blueprint copy that, based on success, comes from a copy of the T1 BPO + datacores + sometimes a decryptor to modify attributes of the end T2 BPC. Owning a T2 BPO means you can bypass the invention process and manufacture with solely the T2 BPO that has unlimited runs. Why the bitching? Yes, they were very lucky and didn’t have to put down multiple billions for the BPO. What’s the allure? Now the only way to get one is to buy one from another player, which brings me to my research.

The Research. Invention. Invention is based on taking a blueprint copy for a lower tech item, adding certain specialized equipment, and attempting to create a blueprint copy for a higher tech item.

Invention

How Invention Works What you must have to engage in invention: A single blueprint copy of the Tech I item Two types of specific datacores One data interface of a particular type The required skills to invent An available invention slot Optional Additions: T2 Ammo Manufacturing - PC Gamer Forums. Red Bub I’ll explain ME best I can below but invention is a little more involved so I’ll look to do a post in a new thread for that a bit later.

T2 Ammo Manufacturing - PC Gamer Forums

In the meantime, a guide I’ve found useful on invention can be found at [url] Every blueprint has some level of waste, usually 10%. Researching the ME level of a BPO reduces the amount of waste, and therefore, the amount of materials needed to manufacture from that BPO. Gallente Epic Arc - Syndication. Each epic mission arc is a special series of missions tied together in a dramatic story.

Gallente Epic Arc - Syndication

These are often more difficult than standard missions of "equivalent" level, but have better narrative and often better rewards. The last mission in each arc gives a significant faction standing boost - with no derived standings changes to other factions - and may also award a valuable item. Each epic arc has at least one branch point where your decision of how to continue will affect both the story and your rewards. Category:DED Complexes. Erreur 500 - Mondes Persistants. Eve online mission guide - Pesquisa Google. Eve online mining guide - Pesquisa Google. Eve online ewar guide - Pesquisa Google. Eve online invention guide - Pesquisa Google. EVEciados. Eve Online Guide - Thonky.com. EVE Online: ISK Guia 3.0 ~ Universo EVE. Este é o guia mais completo sobre EVE Online!

EVE Online: ISK Guia 3.0 ~ Universo EVE

Tem informação sobre a maioria dos setores do jogo. A primeira edição saiu em 12.05.2009 e hoje se encontra na edição 3.0. É um excelente guia para quem está começando. O único problema é que não tem versão em português. Mas para quem tem um bom Inglês é um ótimo inicio. O download poder ser feito nesse site - Link O formato é PDF. Visitas Publicado por Calvi Sipon Fundador do blog Universo EVE, é enfermeiro e blogueiro que aproveita seu tempo livre para à produção e publicação de conteúdo de grande qualidade. Obrigado. Eve-Guides.com. EVE Insider. There are no equivalent combat sites in Wormhole space.

EVE Insider

There are anomalies, but no cosmic signature (the ones you find with probes) combat sites. Much of the above information is wrong, unfortunately. Cosmic Anomalies can be found with the onboard scanner. These are all pretty boring combat sites, that range in difficulty. There is a small chance for a faction spawn (i.e a Dread Gurista) at the end, which can drop shiny faction loot table loot. Cosmic Signatures need to be found using probes.

Mag sites require an Analyzer or Salvager to open the cans and drop Tech 1 and Tech 2 salvage as well as Large T2 Rig BPCs with ME 0 PE 0. Radar sites require a codebreaker to open the cans, which drop primarily materials used in Invention: Decryptors, datacores, encryption methods skillbooks, and the bpcs and parts to build data interfaces. How do you get into the COSMOS and Epic Arc missions - Missions & Complexes. What order to run amarr cosmos or link to your favorite cosmos guide - Missions & Complexes. EVE Online - Blogs. Following is an article that I wrote for EON some time back. Wormhole space is dangerous and unforgiving of mistakes; wormhole systems are filled with deadly sleepers and deadlier capsuleers looking for a kill. However, unparalleled riches await those dedicated enough to make their home in w-space.

Since the beginning of my career in New Eden, I’ve known I wanted to live in wormhole space. Frontier life excited me, and I looked forward to the day when I could live in the wilds of w-space, far from the space stations and stargates of Empire. Thirty Things To Do In EVE Online. EVE Online is largely a sandbox, meaning that the game designers do their best to empower players to make their own fun.

Thirty Things To Do In EVE Online

Here are thirty suggested ways to spend your time inside the sandbox. Rather than have a paint by numbers list of things to do, players can wander around and try their hand at whatever they like. The down side of this style of game is that new players sometimes find themselves at a loss for things to do. Fear not, Ten Ton Hammer has thirty ideas for you. And this is barely scratching the surface. Mining. Eve : Exploration. Pirates Target Explorers in Wormhole Space (Eve Online map) The threat of piracy is growing daily.

Pirates Target Explorers in Wormhole Space (Eve Online map)

Pirate and Mercenary corporations all over New Eden are roaming within the boundaries of these new cosmic signatures, using their shadow to trap the unwary. Some of these are even choosing to make these places home, preying on those who enter the uncharted systems. The threat of piracy in Empire space has been tempered by CONCORD in the past, but with the emergence of wormholes, the threat has been renewed and the unwary are falling victim. Hearts And Minds Alliance. Praxis Astra (Character) Praxis Astra is the CEO of Smiling Friends Social Club and Executor of Hearts And Minds Alliance Praxis Astra is a well known, famous and handsome (very handsome) Master of Assassins and Punctuality.

Praxis Astra (Character)

Also known for his razor wit, keen insight, and utter, frank fascination with the psychology of his fellow players. "When I can't see the funny side, that's when I know I'm beat. "