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http://en.wikipedia.org/wiki/Mark_Weiser#Ubiquitous_computing_and_calm_technology Mark D. Weiser (July 23, 1952 – April 27, 1999) was a chief scientist at Xerox PARC in the United States. Weiser is widely considered to be the father of ubiquitous computing , a term he coined in 1988. [ 1 ]

Mark Weiser - Wikipedia, the free encyclopedia

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Designing Calm Technology

http://www.ubiq.com/hypertext/weiser/calmtech/calmtech.htm
Ubiquitous computing ( ubicomp ) is a post-desktop model of human-computer interaction in which information processing has been thoroughly integrated into everyday objects and activities. In the course of ordinary activities, someone "using" ubiquitous computing engages many computational devices and systems simultaneously, and may not necessarily even be aware that they are doing so. This model is usually considered an advancement from the desktop paradigm .

Ubiquitous computing - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/Ubiquitous_computing
http://en.wikipedia.org/wiki/Graphical_user_interface

Graphical user interface - Wikipedia, the free encyclopedia

The Xerox Alto was the first to use a graphical user interface. In computing , a graphical user interface ( GUI , commonly pronounced gooey [ 1 ] ) is a type of user interface that allows users to interact with electronic devices with images rather than text commands. GUI s can be used in computers , hand-held devices such as MP3 players, portable media players or gaming devices, household appliances and office equipment.
http://www.mcxapc.org/atelier.php?a=display&ID=35 L'économie sanctionne mais ne dirige pas. Cette devise des boutiques de gestion, adoptée en 1980, résume le projet de l'économie sociale et solidaire. Elle la situe dans une tentative complexe, tenir les deux bouts d'une chaîne tendue entre la production d'utilités relatives et le souci des producteurs. Du profit, pourquoi pas ? Mais pas à n'importe quel prix.

Hypermedias Les Ateliers MCX -

Gilbert Simondon - Wikipédia

http://fr.wikipedia.org/wiki/Gilbert_Simondon Un article de Wikipédia, l'encyclopédie libre. Gilbert Simondon (né le 2 octobre 1924 à Saint-Étienne et mort le 7 février 1989 à Palaiseau ) est un philosophe français du XX e siècle. Son œuvre, produite pour l'essentiel entre 1954 et 1968, traite de l'appartenance de l' homme au vivant , de la centralité philosophique du problème de la technique ou encore des nouvelles formes d' aliénation . La pensée de Simondon a influencé la pensée naissante de Gilles Deleuze , qui l'évoque dans Différence et répétition et Logique du sens . Mais l'œuvre de Simondon n'est véritablement découverte par les philosophes que depuis les années 2000, et elle continue d'ailleurs de paraître de façon posthume. Les deux concepts qui dominent ses thèses principales et complémentaires pour le Doctorat d'État - c'est-à-dire ses deux ouvrages les plus connus - sont les concepts d' individuation et de transduction .
http://www.franceculture.fr/?diffusion_id=81283

Pour un humanisme technologique

Pourquoi, quand et comment fait-on – ou ne fait-on pas… – de prisonniers ? Alors qu’en 1991, au lendemain de l’opération « Tempête du désert », le Comité international de la...

Multitudes Web - 08. Simondon, un espace à venir

http://multitudes.samizdat.net/Simondon-un-espace-a-venir L’œuvre de Gilbert Simondon est consacrée à l’acte de connaissance comme propre à l’expérience humaine et commun à tous les champs spécialisés. Il s’agit d’un départ vers l’infini, d’une ouverture à la nature, inaugurés avec la découverte de la philosophie en Grèce. Ce mouvement de l’individuation s’ancre dans le préindividuel, le flot du vivant.

L'individuation et la genèse des individus - Si

http://www.millon.com/collections/philosophie/krisis/individuationtm.html . Validité du schème hylémorphique ; la zone obscure du schème hylémorphique ; généralisation de la notion de prise de forme ; modelage, moulage, modulation . Ordres différents d’énergie potentielle ; notions de changements de phase, d’équilibre stable et d’équilibre métastable d’un état ; théorie de Tamman .
Futures des Interfaces informatiques, futurs of UI

'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. We've evolved over millions of years to sense the world around us. When we encounter something, someone or some place, we use our five natural senses to perceive information about it; that information helps us make decisions and chose the right actions to take. But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online. Although the miniaturization of computing devices allows us to carry computers in our pockets, keeping us continually connected to the digital world, there is no link between our digital devices and our interactions with the physical world. http://www.pranavmistry.com/projects/sixthsense/

s i x t h s e n s e - a wearable gestural interface (MIT Media L

Gesture Cube uses 3D spatial movement tracking to help transform navigating a device into a magical intuitive experience. The underlying GestIC® technology detects your hand´s approach and movements - your favorite apps and media all at a wave of your hand. Problems viewing the YouTube video? Please click here to view it on Vimeo The Gesture Cube ... …..is not just technology for tech’s sake.

Gesture Cube - No need to touch – just give it a wave!

For years, businesses have used human-centered design to develop innovative solutions. Why not apply the same approach to overcome challenges in the nonprofit world? This project, funded by International Development Enterprise (IDE) as part of a grant from the Bill & Melinda Gates Foundation, sought to provide NGOs and social enterprises with the tools to do just that. IDEO, in collaboration with nonprofit groups ICRW and Heifer International, developed the HCD Toolkit to help international staff and volunteers understand a community’s needs in new ways, find innovative solutions to meet those needs, and deliver solutions with financial sustainability in mind. The HCD Toolkit was designed specifically for NGOs and social enterprises that work with impoverished communities in Africa, Asia, and Latin America.

Work - Human Centered Design Toolkit - IDEO

MIT SENSEable City Lab

Researchers: Carlo Ratti (Director) , Assaf Biderman (Associate Director), Anwar Al-Khateeb, Afian Anwar, Eric Baczuk, Cressica Brazier, Rex Britter, Riccardo Campari, Leigh Christie, Andrea Corti, Pedro Cruz , Jennifer Dunnam, Filippo dal Fiore , Kael Greco, Kristian Kloeckl , David Lee , Nic Marchesi, Nashid Nabian , Till Nagel , Otto Ng , Walter Nicolino, Dietmar Offenhuber , Prudence Robinson, Markus Schlapfer, Stefan Seer, Oliver Senn, Anthony Vanky, Mark Yen