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Tutorial - Getting Started with the OpenGL Shading Language (GLSL) - joshbeam.com. Tutorial - Getting Started with the OpenGL Shading Language (GLSL) This article provides an introduction to the OpenGL Shading Language (GLSL).

Tutorial - Getting Started with the OpenGL Shading Language (GLSL) - joshbeam.com

It contains sample C and GLSL code, and is accompanied by a diffuse/specular lighting demo with full source code. PixelLight Open-Source 3D Framework Hits v1.0. After being in development for one decade, the PixelLight cross-platform open-source 3D application framework for use by games, simulators, and other visualization environments has reached version 1.0.

PixelLight Open-Source 3D Framework Hits v1.0

PixelLight allows for applications to visualize any type of 3D scene within an application. PixelLight isn't a 3D engine but a framework to combine different components in a uniform manner while concealing the underlying library/API/OS. Www.shapegrammar.org. Creative Code.