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Accessing the kinect in javascript through websockets « Aboutme – blog. Good morning all!

Accessing the kinect in javascript through websockets « Aboutme – blog

(or evening, night, … depending on when you read this post of course). As you might know, I’ve been working on AIRKinect (as3nui.com) and I’ve got a side project AIRServer aswell (which allows you to setup air as a socket server, including websocket support). Wouldn’t it be fun, to combine these two projects in a demo, so you can access the kinect information through a websocket? That’s exactly what I did. You run a desktop application on your computer, which is responsible for accessing the kinect, and exposing the skeleton information over a websocket.

KinectJS - HTML5 goes motion. Doug/depthjs. Home - FireBreath - FireBreath Home Page. FireBreath is a framework that allows easy creation of powerful browser plugins.

Home - FireBreath - FireBreath Home Page

A plugin built on FireBreath works as an NPAPI plugin or as an ActiveX control (windows only) and support could be added for other plugin types built in C++ as well. Read about our project for details, or read below to get started quickly! Note that development on FireBreath 1.x is limited to bug fixes only; the FireBreath 2.0 branch needs a lot of support, so please help out where you can! Welcome to all potential new users! Feel free to look around, read about our project, and enjoy a world where creating browser plugins is actually easy.