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Computer-vision. Cmu. Ben Shneiderman. Current Position Professor: Computer Science, UMIACS Founding Director: Human Computer Interaction Lab (1983-2000) Affiliate Professor: Institute for Systems Research Affiliate Professor: College of Information Studies - Maryland's iSchool Research Interests Human-Computer Interaction, User Interface Design, Information Visualization, and Social Media Academic Degree Ph.D., SUNY at Stony Brook, 1973 New Books Recent Honors Short Biography Ben Shneiderman (wikipedia, resume) is a Distinguished University Professor in the Department of Computer Science, Founding Director (1983-2000) of the Human-Computer Interaction Laboratory, and a member of the Institute for Advanced Computer Studies at the University of Maryland, College Park. He pioneered the highlighted textual link in 1983, and it became part of Hyperties, a precursor to the web.

Ben is the author of Software Psychology: Human Factors in Computer and Information Systems (1980). Pete Pirolli's Home Page. Daniel gatica-perez's webpage. Ben Shneiderman. Future Boy: This is your brain on Google - Kiss your keyboard goodbye: Soon we'll jack our brains directly into the Net - and that's just the beginning. SAN FRANCISCO (Business 2.0 Magazine) - -- Two years ago, a quadriplegic man started playing video games using his brain as a controller. That may just sound like fun and games for the unfortunate, but really, it spells the beginning of a radical change in how we interact with computers - and business will never be the same. Someday, keyboards and computer mice will be remembered only as medieval-style torture devices for the wrists. All work - emails, spreadsheets, and Google searches - will be performed by mind control.

If you think that's mind-blowing, try to wrap your head around the sensational research that's been done on the brain of one Matthew Nagle by scientists at Brown University and three other institutions, in collaboration with Foxborough, Mass. Decoding the brain But who would want to get a brain implant if they haven't been struck by a drastic case of paralysis? Jeff Han, NYU Courant Institute of Mathema. Jeff Han Consultant Department of Computer Science Courant Institute of Mathematical Sciences New York University email: jhan at cs.nyu.edu Note! This site is no longer being maintained! I have not been affiliated with NYU since 2006, when I founded Perceptive Pixel Research Interests: I am a consulting research scientist for NYU's Department of Computer Science, currently working with Yann Lecun on various autonomous robot navigation projects, while also finding time to direct some of my own research.

Over the years, I've also worked with several other professors at Courant, including Ken Perlin on great projects like the Kaleidoscope, with Denis Zorin on mesh simulation, and with Chris Bregler on motion capture. My research interests have historically been real-time computer graphics and real-time computer vision, but I've taken on a more recent focus on human-computer interfaces and machine learning.

Coming soon: Autonomous robot navigation, FPGA implementations, more sensing... Jeff Han, NYU Courant Institute of Mathema. Consultant Department of Computer Science Courant Institute of Mathematical Sciences New York University {*style:<i> <b>Note! </b> This site is no longer being maintained! I have not been affiliated with NYU since 2006, when I founded Perceptive Pixel </i>*} I am a consulting research scientist for NYU's Department of Computer Science, currently working with Yann Lecun on various autonomous robot navigation projects, while also finding time to direct some of my own research.

Over the years, I've also worked with several other professors at Courant, including Ken Perlin on great projects like the Kaleidoscope, with Denis Zorin on mesh simulation, and with Chris Bregler on motion capture. My research interests have historically been real-time computer graphics and real-time computer vision, but I've taken on a more recent focus on human-computer interfaces and machine learning. Autonomous robot navigation, FPGA implementations, more sensing... Detecting finger touches on a rear-projection surface.