Facebook Twitter

Art 1

Art 2. Art 3. The BLT Toolkit. PNG (Portable Network Graphics) Home Site. If you're using a Windows version of Netscape Navigator and want to print this page (and still be able to read it), click on the png-printable link at the very bottom of this page.

PNG (Portable Network Graphics) Home Site

An Open, Extensible Image Format with Lossless Compression (Not Related to Papua New Guinea, the Pawnee National Grassland, the Professional Numismatists Guild or the "Pack 'N' Go" format) Welcome to the PNG Home Site, maintained by Greg Roelofs. Our hero likes to speak of himself in the third person, but don't let that put you off; this is intended to be a mostly serious set of reference pages for locating information, applications and programming code related to the 19-year-old PNG image format. Canonical URL: (California, USA) Mirror sites: Note that the PNG home site has moved four times since 1995 (though the URL has changed only three times, and hopefully never again).

A Basic Introduction to PNG Features (recommended for new visitors) Current Status of PNG (recommended for new visitors) PNG Images: This Is a Photoshop and It Blew My Mind - Photosketch - Gizmodo. Abstract Fonts - 12,771 Free Fonts. Canvas tutorial - MDC. <canvas> is a HTML element which can be used to draw graphics using scripting (usually JavaScript).

Canvas tutorial - MDC

This can, for instance, be used to draw graphs, make photo composition or simple (and not so simple) animations. The images on the right show examples of implementations <canvas> which they will be in the future in this tutorial. <canvas> was first introduced by Apple for the Mac OS X Dashboard and later implemented in Safari and Google Chrome. Gecko 1.8-based browsers, such as Firefox 1.5, also support this element. The <canvas> element is part of the WhatWG Web applications 1.0 specification also known as HTML5.

This tutorial describes how to use the <canvas> element to draw 2D graphics, starting with the basics. Web Development, JavaScripts for Download. DHTML: Draw Line, Ellipse, Oval, Circle, Polyline, Polygon, Tria. 3d graphics in JavaScript. Andrew Winter&#039;s Homepage. Evolved Virtual Creature. Ray tracer language comparison. OpenGL Programming Guide (Addison-Wesley P. OpenGL Programming Guide or 'The Red Book'

OpenGL Programming Guide (Addison-Wesley P

Michael Abrashs Graphics Programming Black. Skin Shading. Overview.

Skin Shading

Scythe Wolf Tutorial. This painting was time-consuming and a lot of hard work.

Scythe Wolf Tutorial

I made sure to save every step so you can all share the pain I went through. I start with a sketch in Photoshop--no particular reason. I can draw in both Photoshop and Painter. I lay down some basic colors to estabish the overall color palette. The drawing is kept on a Multiply layer in Photoshop. I block in the shadows on another Multiply layer, trying to capture the general lighting and feel for the piece, letting the cast shadow of the leaves play a part in the overall tonal composition. Robert Chang - Digital Illustrator. This one was done 50% in Photoshop and 50% in Painter.

Robert Chang - Digital Illustrator

I just kept both applications open and switched between the two when I felt necessary. User manual for Netpbm. Updated: 31 January 2014 Overview Of Netpbm Netpbm is a package of graphics programs and a programming library.

User manual for Netpbm

There are over 220 separate programs in the package, most of which have "pbm", "pgm", "ppm", "pam", or "pnm" in their names. Documentation - Fast Light Toolkit (FLTK) 199. Abstract About 3.5 billion years ago the first multi-cellular life-forms emerged.


Individual cells that once competed directly against one another formed alliances. This allowed cells to specialize creating highly complex mechanisms such as neural networks and muscle fibers. From this point on evolution gave life a phenomenal diversity of designs. Some perform better than others, and thus are allowed to give offspring. This selection process is also known as Darwin's Theory of Evolution.

Karl Sims: Artifical Evolution for Compute. Song Hye Kyo, Max Edwin Wahyudi ( Title: Song Hye Kyo Name: Max Edwin Wahyudi Country: Indonesia Software: 3ds max, ZBrush This is a rendering of SongHyeKyo, the Korean actress. Song Hye Kyo, Korean Actress (WIP. Wow, she's really getting the likeness!

Song Hye Kyo, Korean Actress (WIP

Papers by John C. Hart. RBF Dipole Surface Evolution Yuntao Jia, Xinlai Ni, Eric Lorimer, Michael Mullan, Ross Whitaker, John C. Hart Proc. Shape Modeling International, June 2010. C++ vs OCaml: Ray tracer comparison. Welcome to The Computer Graphics Society. Karl Sims home page. Deformation Transfer for Triangle Meshe. Robert W.

Deformation Transfer for Triangle Meshe

Sumner Jovan Popović Abstract: Deformation transfer applies the deformation exhibited by a source triangle mesh onto a different target triangle mesh. Our approach is general and does not require the source and target to share the same number of vertices or triangles, or to have identical connectivity. The user builds a correspondence map between the triangles of the source and those of the target by specifying a small set of vertex markers. POV-Ray - The Persistence of Vision Raytra.

Algorithmic Botany: Publication.