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Video and electronic games have typically been an indoor activity, but they don’t have to be. There are several new games available for smart phones where you, the player, are forced to physically move outside into the real world. It sounds so old-fashioned, playing outdoors. But as GPS and mapping become ever more accessible tools in our phones and gadgets, it’s easier than ever to enter a game’s alternate universe right in your own city.
Augmented Realty is set to be one of the biggest disruptive technologies of 2010/11 which combines the physical real-world environment using your camera with interactive digital data. Thanks to it, several amazing games for iPhone have poured into the App store in recent times. Augmented Reality Games have been plentiful since the 3GS arrived. However, very less of them managed to stand out from the pack and I’ll be featuring those really addictive AR games in this posts:
Augmented reality games (ARGs) are often interesting in theory— and sometimes in practice —but just as often they require far too much work to actually be enjoyable. But with built-in cameras, GPS, and sensors, modern smartphones make ARGs much more accessible. You don't need any extra gear, just the phone you have in your pocket. To help promote the DVD release of the second Paranormal Activity film, game developer Ogmento has released an iPhone app called Paranormal Activity: Sanctuary , which takes elements of FourSquare and combines them with the board game Risk. And then it throws the whole thing straight to hell. Ars spoke with Ogmento CEO and co-founder Ori Inbar about the unique game and why the iPhone is a solid platform for ARGs.
<img class="alignright size-full wp-image-65696" title="962119_large" src="http://cdn.toucharcade.com/wp-content/uploads/2011/05/962119_large.png" alt="" width="100" height="100" /> Straight up: you’ll have to forgive me if some of the nuance of Shadow Cities [ Free ] -- one of the newest geo-centric MMO games available on the App Store -- has evaded me. It’s not good at telling you what it is and how you’re supposed to interact with it. Although, a lot of that might have to do with the fact that I don't exactly live in a dense metropolitan area, rendering the location awareness of the game moot since there's no one around me playing. The PR isn’t much better, though the press releases and the buzz around it are the things that drew our attention in the first place.