Get flash to fully experience Pearltrees
UPDATES: v1.0.7 – Added SWF Scout Disabler mode to allow you to remove SWF telemetry tag from SWFs. SWF Scout Enabler title is the toggle, see below. v1.0.5 – Added command line feature provided by Daniel Bunte . Adobe Scout allows developers to profile SWFs like never before. The telemetry data sent by the release Flash Player to Adobe Scout is by default only set to send basic telemetry data. To be able to see data for the AS3 sampler, Stage3D rendering, and DisplayList rendering you have to enable the SWF (password is optional).
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May 3 I wanted to create a quick list of Flex-specific plugins I find most helpful for my day-to-day Flex development. Mostly this serves as a reminder to me when I rebuild my IDE, but I thought others may find them useful too. FlexFormatter - This is probably the plugin I use the most. In addition to highly configurable code formatting, FlexFormatter also has some excellent tools to assist in generating ASDoc comments.
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Welcome to Flexoland. First of all I am not evangelist or big "fan" of ActionScript/Flex, althought it implements interesting ideas. My fields of interest are C++/C# Win32/WinFX system/IE/application development, sometime with interruptions for Java and misc scripting. I'd be interested in robot-building, AI systems, high performance servers but this is out of scope of real work now. Latest RIA projects I was involved in were based on Ajax/Flex platforms.
The new YouTube AS3 API is now out. This library was designed as an interim solution for the AS2 API. Use the new AS3 API, more details here: http://code.google.com/apis/youtube/flash_api_reference.html TubeLoc is an ActionScript 3 library that serves as an adapter to the YouTube ActionScript 2 Player API. Easily add YouTube video functionality to your ActionScript 3 or Flex app with either the full-chrome or the chromeless YouTube players.
Projet pour inclure une video YouTube dans du Flex by Nov 23
If you are interested in generating UML and/or AS3 code you might want to take a look at the following tools. The price tags range from $0 to $239. Cairngen - Free http://www.ericfeminella.com/blog/cairngen This tool provides AS3 code generation for Cairngorm based Flex projects.
As you know this year we released the fourth version of our framework for building RIAs on top of Flash Player or Adobe AIR. As you can imagine, I spent quite some time evangelizing Flex 4 at conferences, customer meetings, and training sessions. In preparing my presentations/articles I read a lot of material (Adobe’s documentation or blog posts) and talked to our engineers. And some time this summer I started to distill all this information into a formal document I called “Flex 4 in a day”.
About You have arrived at this page because InsideRIA is no longer an active website, as of January 31, 2011. While we're sad to see the change, we think you will find the resources and community here at oreilly.com helpful. An archive of the material previously posted on InsideRIA can be found at DevelopRIA.com . O'Reilly Answers is an excellent resource for getting information about everything technology related. We also suggest that you share your knowledge at the O'Reilly Answers site and help the new members of the development community grow into future leaders in our industry.
We're going to keep this post lean and mean, and get down to business with 10 Tips that will keep your Flex applications fast, lean, and responsive. Rule # 1: Clean up after yourself In general, it is good practice to maintain clean code.
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There isn't much information out there about this Flash redraw bug in Firefox 3 on the Mac, so I have written this blog post. Hopefully, the player team can fix it soon. There are a lot of people complaining about this issue on various forums, but nobody seems to have isolated it. I have figured out a way and here is what I have discovered. The Bug The bug happens in Firefox 3 on the Mac.
Observing double click events on an UIComponent is quite easy. You just need to set doubleClickEnabled value to true and add an event listener of type MouseEvent.DOUBLE_CLICK. It works fine, except if you are listening MouseEvent.CLICK too. When the user double clicks on an UIComponent, two events are sent, simple click and double click. Sometimes, you don't make the same job on a click and a double click.