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Oh My Spikes – Create a game from scratch using App Inventor. Today we are going to make a game from scratch inspired by recently popular spike games.

Oh My Spikes – Create a game from scratch using App Inventor

We will call it Oh My Spikes. Before we start, you may want to see how the final game will look like. This will help you follow the tutorial easily. Sorry for the noise and the quality of the video. I am assuming you have some experience using App Inventor. Creative Computing Online Workshop. Media MashUp. Scratch - Imagine, Program, Share. Scratch Challenges - Educational Technology. Scratch – Shall We Learn. You never know what will happen next in life.

scratch – Shall We Learn

One lazy afternoon, when I was enjoying my afternoon tea, two funny yellow birds showed up at my door. They introduced themselves as Tweet and Mini Tweet. I guess they are twins, but one is much much bigger than the other. They came with questions, and, boys, did I have the answer! Continue reading “Learning Scratch with Tweet and Mini Tweet: What is Scratch?” Have you heard of Scratch? Continue reading “Scratch Lesson 1: Introducing Scratch and Creating Sprite” » In Lesson 1, we created a sprite and also create four costumes: “front”, “back”, “facing left”, and “facing right”. In this lesson, we will make our sprite dance, and dance to the beat. Continue reading “Scratch Lesson 2: Animating a Sprite (Dance)” » In this lesson 2, we make our sprite dance.

In this lesson 3, we make our sprite dance. In this lesson, I will show you how to make sprites move to certain locations on the Stage. Continue reading “Scratch Lesson 5: Work with the Stage” » Languages - Translated support materials for Scratch 1.4. Module 1. Getting to Know Scratch 2.0. On Saturday, March 23, the ScratchEd Team hosted an exploratory Getting to Know Scratch 2.0 workshop at the Harvard Graduate School of Education.

Getting to Know Scratch 2.0

Thirty six educators participated in the all-day intensive, which took place from 8:30am-4:30pm. The agenda was as follows: 8:30am Breakfast 9:00am Welcome and Introduction 9:30am-12:30pm Open-Building Session One 12:30pm Lunch 1:30pm-3:30pm Open-Building Session Two 3:30-4:30pm Sharing and Reflection The workshop was organized as a series of open-building design sprints facilitated by a guide, which was designed to afford attendees the maximum amount of hands-on time with Scratch 2.0. The Getting to Know Scratch 2.0 guide was created as a collection of self-paced checklists, open-ended prompts, and puzzles created to give individuals a loose structure and autonomous atmosphere for exploring computational creativity.

As a facilitation team, we were excited to see that people weren't just interested in getting to know Scratch 2.0. New to Scratch? Introduction To Scratch: Exercise 1. Scratch Exercise 1: Choosing a Sprite and Making it move in 4 directions.

Introduction To Scratch: Exercise 1

The Scratch program was developed by MIT to teach young students programming concepts and develop skill in multimedia communication. Using a visual system of "Tiles" that contain commands users can connect together to create programs. These programs direct the characters and objects in the game. Step 1: Choosing Your Sprite A Sprite is an character or object in your game. 1. 2. 3. 4. 5. 6.

Step 2: Making Your Sprite Move in 4 directions (Right, Left, Up, Down)