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Auth/inscription/ Créer son launcher 1.6 personnalisé - Tutoriels Divers - Bukkit France Forums. Bonjour tout le monde, ce tutoriel vous apprendra comment coder son propre launcher personnalisé au look du nouveau launcher.Celui-ci comprendra un système complet de versions comme le launcher original. 1/ Les pré-requis- un peu de connaissance en Java, comprendres les variables et les conditions- un IDE (eclipse conseillé) avec Maven et EGit- un espace web ou dropbox pour uploader ses fichiers- un peu de jugeote 2/ Installer Maven et EGit sur EclipseSi vous avez déjà Maven et egit d'installé sur eclipse, vous pouvez passer directement à l'étape 3.

Commencez par ouvrir eclipse si ce n'est pas déjà fais. Ouvrez le marketplace en allant dans Help > Eclipse Marketplace... Cherchez EGit et cliquez sur Install Cliquez sur < Install More Cherchez Maven et cliquez sur Install Cliquez sur Install Now > Sélectionnez tout et confirmez 3/ Cloner les projets depuis GithubPour importer les projets depuis Github vous devez déjà afficher la vue du plugin EGit. Allez dans Window > Show View > Other... Stables. What does it do? Stables is a plugin that assists with Horse ownership, protection, and other horse related things. Vanilla has no ownership or tracking of horses, only if it has been broken or not. Stables changes this behavior. Requirements Virtual Stables (the storage portion of this plugin) Requires SQLite or MySQL! Current Features Protect Horses from outside damages Add recipes for Horse Armor (Barding), Name Tags and Saddles Add 'ownership' to horses so others cannot steal them - Use a name tag on a horse to claim it!

What's in store for new releases? Horse Trading (NPC) Races Horse respawning Horse purchasing (from NPC) Disallow stables recover for WorldGuard mob-disabled areas. Permissions & Commands Please see our new Permissions & Config Page here. How does it work? Name a horse to claim it as your own. Apparently naming a horse is confusing to some people. Stables also prevents horses from being killed by players, mobs, environmental, or any combination of these.

Virtual Stables. Sources du launcher en 1.6.2 - Demandes d'aide - Bukkit France Forums. Minecraft Forge France - Les metadata basique de bloc. @Mod(modid = "WiremodCore", name = "Wirestone Core", version = "1.0", useMetadata = true) @NetworkMod(clientSideRequired = true, serverSideRequired = true) public class WirestoneMain{ //----- Déclaration des blocs et items ----- public static Block InvisibleBlock,Fan,Grid,Neon,WarningBlock,DoorBlock; public static Item AirFilter, GasMask, HermeticChestPlate, HermeticLeggings, HermeticBoots; static EnumArmorMaterial HermeticArmor = EnumHelper.addArmorMaterial("Hermetic", 241, new int[]{1, 3, 2, 1}, 9); //----- Configurations ----- @SidedProxy(clientSide = "fr.wirestone.mainmod.WirestoneClientProxy", serverSide = "fr.wirestone.mainmod.WirestoneCommonProxy") public static WirestoneCommonProxy proxy; //Démarrage de l'anticheat AntiCheat anticheat = new Anticheat(); anticheat.start(); output("Initialisation des blocs terminée !

") output("Initialisation des items terminée ! ") output("Initialisation des textures ! ") //----- Mobs ----- //----- Render ----- proxy.registerRender(); //----- NetWork ----- Fr:manager:guide [] Fr:manager:guide Extrait le contenu du dossier client dans le minecraft.jar, supprime le dossier META-INF. Met le contenu du dossier plugin dans le dossier plugin du serveur. Ancienne version Optionnel Patch Forge Installer Forge_9.11.1.953. Il contient Minicraft Manager v0.65. Installe le dernier Minicraft pour le craftbukkit 1.5.2 et Forge 7.8.0. Optionnel Patch MCPC+ A la place de votre Craftbukkit. **** HELP MINICRAFT MANAGER **** /mini tp <player><world><x><y><z> - Teleport player to world coordonnate.

Permissions: minimanager.clan.create: default: op minimanager.clan.join: default: op minimanager.clan.leave: default: op minimanager.clan.remove: default: op minimanager.clan.chef: default: op Le système de clan est très rudimentaire et n'as pas vocation à être utilisé par les joueurs directement. Sur BitBucket.org Les fichiers du minecraft clients sont dans org.minicraft.manager.client. Pour 1.5.2 et inférieur. Cool Pumpkin Minecraft Skin. FakeSlots. What is this? It started as a simple plugin which was able to do only one thing (fake slots), but currently it's much more functional.

Strarting with changing the slot number shown in Minecraft server list to the one set by command/in config. Then we get to know that it can override the slot limit from server.properties. Quite useful if you want to temporarily change number of slots (for eg. during the event) or override slot limit set by your hoster (I don't take responsibility for eventual problems). Commands /fakeslots <[slots]/reset/reload> - fakes the slot limit to given number/resets fake slots number/reloads plugin /realslots <[slots]/reset> - overrides the slot limit from server.properties/resets slot limit to the number in server.properties file /slotsinfo - displays actual number of real and fake slots Screenshots It goes without saying ;) Permissions Download Download v1.3.1 (permalink to downloads page) MCStats.org This plugin sends some anonymous statistics to MCStats.org.

CraftBook. CraftBook is a heavily customizable plugin that adds a number of new mechanics to Minecraft with no client mods required. As one of Minecraft's oldest mods/plugins, we were the first to bring you Minecraft computers, Redstone ICs, moving bridges, and more! Here's a short list: Modular, and extremely light on your server. Enable features that you need, disable ones that you don't. The CraftBook wiki is currently being revamped! Want to script plugins without knowing Java? Bukkit is currently required. Install WorldEdit first. You'll have to read the wiki (see below) to find the permissions you need.

For Permissions, Configuration, A list of features and more, check out the wiki Project leader: Contact Me4502 on Twitter Lead developers: Me4502, Dark_Arc Project started: On October 22nd 2010 (Bukkit was started January 2011) Use FalseBook? Quote from metrics:We use metrics to collect stats! Quote from auto updater:We use an auto updater to check for updates! CreateYourOwnMenus. As the name suggests, this plugin allows you to create your own menus. The menus are based on inventories, with each slot holding a clickable menu item. When a player clicks on a menu item, it performs all of the commands listed in the item's lore (the text underneath its name) in a similar manner to command blocks. You can design the menu in-game by selecting any item, naming it in an anvil, modifying its lore using a command, and using commands to create and open a menu for editing to place it anywhere in the inventory that you wish.

You can modify your menus any time you want. Thanks to TheMobCave for providing the video tutorial. The video tutorial was of CreateYourOwnMenus v0.2, so the latest version has even more features! See the Tutorial for detailed instructions. See the gallery for screenshots. "This looks amazing and would make my role playing server a lot easier for players so they don't have to remember a lot of commands. " - Ccamm "This looks amazing! Ideas Bugs Support Channel.

VariableTriggers. Make your own plugin like features and more using VariableTriggers This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well.

You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. See more video HERE Demo Video Contest I am having a contest to see who's Video gets to be the Official Demo Video For VariableTriggers.

Do you need to understand how to program to use this plugin? /vtwalk @TP More Basic Examples: Zephyrus. I am currently in the process of re-writing parts of Zephyrus to improve ease of use and to increase compatibility all while making all of the code more efficient. I will re-write all of the tutorials when I am finished. Development builds can be found via the Jenkins Build Server page. Zephyrus is an all in one magic plugin. It has many magical features such as spells, items and enchantments that are meant to be used on survival and RPG servers alike. Magic spells with spell research Magic items with custom crafting Custom enchantments Mana and levelling system Lots of configuration WorldGuard Integration - allowspells flag Economy Support Permissions Support Русское видео Vidéo française polski film Current addons: Adds a spell book allowing users to cycle through their known spells and cast them with the book!

Inventaire Chance de Drop. Version: v1.6 (Follow me on Twitter for updates!) Inventory Drop Chance is a plugin created by Staartvin from a request by DerekZil. Do you want to your server to be a little more RPG-ish? Are people frustrated by losing items on death? Well, then Inventory Drop Chance (IDC for short) is something for you! Features: Can give players x% of their dropped items back.

Permissions: - idc.group. Commands: None yet Pictures: Messages shown when a player respawns Donations I'm a poor student and I'm developing this plugin in my free-time, if you like my plugin and want to help me, please donate. Donators Thanks to all the people who donated and downloaded this plugin! WayGroovy with 5 dollars RsmKaelub with 10 dollars deathhzone with 5 dollars. RPG Articles.

Create custom items in the style of games like Torchlight. Features Custom item name with colours Custom item damage Custom item lore Give items powers to use Change Log Fixed leather armour colouring Fixed spam clicking draining durability Added missing locale strings Max durability is now shown on printing the item Minor bug fixes Moved to new locale server as old one went down Fixed damage values in recipes Increased delay between potionticks fixing regeneration Added custom durability system.

Old changelogs Commands Click here to see commands Permissions Only one permission, this may be changed later: Localisation The localisation system automatically selects a locale based on each player's client's language settings. Configuration config.yaml: Enabled or disable the auto updater defaults : hand : One handed Change the default "hand" text. Change the default "Sword" text. Change "Damage" to something else. Demo Video by ecianice Old video Source The source is now available here . Jenkins Stats. Glissement de terrain.

Landslide is a Bukkit plugin which heavily changes the way certain types of blocks are allowed to stack and fall. By default, the plugin makes it impossible to stack dirt/grass/sand/gravel, and makes those blocks largely useless as building materials (but this is all fully configurable). It also makes it possible to create some pretty impressive landslides, especially in biomes like Extreme Hills, where there are many dirt cliffs. Landslide can be configured with any block type, e.g. you can discourage building with cobblestone by giving it a chance to crumble and slide.

Latest Version Landslide v1.4.0 for CraftBukkit 1.7.x Videos More videos here Features Give blocks a configurable chance to not stack. Installation Copy Landslide.jar into your Bukkit plugins/ folder. Documentation Source Development Versions Development versions can be downloaded from this Jenkins build server. Changelog Complete changelog Bugs and Feature Requests Usage Statistics Donations.

Rpg Trade. Rpg Trades Major update V1.5 Rpg trades is a system that allows you to open a trade window between you and another player for safe trades. Permissions trade.invite Features: - trade between 2 players with a inventory based gui. - both players must hit the "confirm" wool before a trade will go through - if one player changes an item both players have to re-confirm so no last minute trade scams!

- multiple items can be traded at once! - the trade system can also be used to give a player items, as long as both people confirm only one side needs items! - set how long players have to accept a trade in config - set how far away players can trade from in config - set only local trades to false in config to allow trading across any distance or world! Commands /trade {playername} - invites a player to trade with you! Config File for V1.5 massive credit and thanks goes to RC2K7 for starting the work on this plugin and getting most of the hard stuff out of the way :) My RPG Plugins Rpg Click Rpg Party.

Loup-garou. Beware of the full moon! Rules To become a Werewolf, you have to get bitten (attacked) by a wolf or Werewolf at night and contract the Werewolf infection. This infection will turn the player into a Werewolf every night, starting the next night, if the player is under a open sky. To prevent turning, the player can stay inside during night. When in wolf-form, character skin changes to a Werewolf skin (Only visible to other players) When in wolf-form, players will become identifiable only as "Werewolf" in the playerlist and chat (Adding a element of mystery) When in wolf-form, werewolves speak in a language which appears as growling noises to normal players. A Werewolf automatically turns into his Wolf-form during a full moon, when under a open sky.

The Werewolf Clans There are 3 Werewolf clans, each with their own skin and ability. Clan Alpha The Clan alpha is the natural leader of the clan. Alpha abilities are: Werewolf Maturity Hunting werewolves Werewolf Potions Curing werewolves Werewolf Cure. Dominion. Overview The overall concept of this mod is to allow players to build their own cities and to command armies so as to conquer other players. This leaves the player as more of a typical "hero" role as opposed to the foot soldier role commonly seen in other "kingdom" or "war" plugins. This mod will introduce the following additions to the Minecraft experience: 1.

Item-based economy Instead of the usual economy plugin buying, selling, and otherwise manipulating items to be sold and turned into coin, this plugin will have an internal database that will record each user's specific count of each material. These materials may be deposited, withdrawn, traded, subtracted, and added to via more than just the player. 2. 3. 4. This mod when implemented to its full extent with/without other plugins will/may include pre-existing concepts: Land claiming.

For an idea of what already exists and what is being developed, please see below. Player's Hand Book For more information, try reading the Pages Source. CrackShot (Guns) Minecraft peau Rechercher> Rechercher.