W3C Declares HTML5 Standard Complete. More than four years ago, Steve Jobs declared war on Flash and heralded HTML5 as the way to go.
You could be forgiven if you thought the HTML5 standard — the follow-up to 1997’s HTML 4 — has long been set in stone, given that developers, browser vendors and the press have been talking about it for years now. In reality, however, HTML5 was still in flux — until today. The W3C today published its Recommendation of HTML5 — the final version of the standard after years of adding features and making changes to it.
As a user, you won’t notice any changes. Chances are your browser already supports most HTML5 features like the <video> element and vector graphics (unless your employer forces you to use a really old version of Internet Explorer, that is). “Today we think nothing of watching video and audio natively in the browser, and nothing of running a browser on a phone,” said Tim Berners-Lee, the W3C director, in a statement today. Featured Image: Ian Brown/Flickr UNDER A CC BY 2.0 LICENSE. Convertir du Flash (SWF) en HTML5 avec Swiffy.
Qu'on l'aime ou non, la technologie Flash existe encore et aucune date d'enterrement n'est prévue par Adobe.
Utilisé à bon escient, il est toujours possible d'en avoir plein les mirettes avec des animations sexy. Pourtant, une difficulté voit le jour : plusieurs plate-formes ne supportent pas l'installation du plug-in Flash. Alors, pourrait-on rendre ces animations HTML5 friendly ? C'est ce que nous propose Google avec Swiffy ! Cet outil est destiné à convertir le contenu Flash (SWF) en code HTML5, ce qui permet de le faire fonctionner sur des supports qui, à la base, ne supportent pas Flash comme les mobiles et tablettes (Android, iOS...). Test en situation réelle Faisons un essai avec un fichier relativement classique.
So here are 10 great tools that are amazing for simplifying and enhancing HTML5 coding. Initializr If you are just going to start with a HTML5-based website, then visit Initializr to get started. It will create a neat customizable template based on Boilerplate with all that you require to begin. Advertisement HTML5demos. 5 Reasons to Watch Out for HTML5. With more and more consumers adopting the latest and greatest tablets, smartphones, and laptops, having digital content that will reach and perform for your target audience has become increasingly important for many companies.
This is where HTML5 animation and content comes in – with increasing online engagement, marketing opportunities and shopping on mobile devices, it is important to adopt this robust technology for cross-platform compatibility. The Zmags Widgetizer provides an easy avenue to create HTML5 animations within a Zmag – no coding experience required!
Simply adding some color and motion to your online publications can generate interactivity and engagement levels your brand has not experienced before. Zmags is always looking to add to and improve upon features and functionalities to the Widgetizer, so be on the lookout for new and exciting HTML5 animation capabilities in the near future. Let us know how you Widgetize! Thomas Majoch Manager - Professional Services, U.S. Pugpig beta. Typographic effects in canvas. My Background Ajaxian, describing the transformation matrix, inspired me to create my first Color Sphere (2007).
Which immersed me into the world of colors, and graphic primitives; inspiring the creation of Sketchpad (2007-2008) in an effort to put together an application “better than Paint” in the browser. These experiments eventually led to the creation of the startup Mugtug with my long-time friend Charles Pritchard. We’re developing Darkroom in HTML5 <canvas>. Darkroom is a non-destructive photo-sharing app, combining the powers of pixel-based filters with vector-based typography and drawing.
Introduction Developing for the mobile web is a hot topic these days.
This year, for the first time ever, smart phones out sold PCs. More and more users are using a mobile device to traverse the web, which means it's becoming critical for developers to optimize their sites for the mobile browsers. The "mobile" battlefield is still uncharted waters for a large number of developers. Many folks have existing legacy sites that neglect mobile users altogether.