Using social media effectively for your crowdfunding campaign - CMF Crowdfunding in Canada. L’une des principales forces du financement participatif est sa capacité à mettre à profit le pouvoir des médias sociaux pour rassembler une vaste communauté autour d’un projet. Parce que de nombreuses campagnes touchent surtout les proches du créateur, les médias sociaux constituent le moyen le plus efficace d’étendre ce soutien au-delà des amis et de la famille.
Il s’agit en effet d’une façon très efficace de rejoindre votre réseau élargi d’amis, de connaissances, de collègues et de relations d’affaires et de les informer sur votre projet et sa campagne de financement participatif. Votre réseau élargi représente une source de soutien essentielle. Jusqu’à 30 % du financement initial provient de personnes que vous connaissez, qui, pour une bonne part, entendront parler de votre projet en ligne. La sollicitation de contributeurs à l’extérieur de votre réseau immédiat constitue une étape importante dans l’atteinte de votre objectif de financement ultime. Choisir les bonnes plateformes. CROSS VIDEO NIGHTS #7 - Le crowdfunding Paris. Pour prolonger le succès des Cross Video Days toute l'année, Silicon Sentier et les CVD ont lancé un rendez-vous mesuel à La Cantine 150 professionnels du crossmedia ont assisté à chaque soirées des Cross Video Nights, un moment convivial d’information et de networking.
Producteurs, réalisateurs, créateurs, blogueurs, sociétés innovantes, medias, agences, marques …. sont invités à nous rejoindre pour ce nouveau rdv mensuel! Programme du mardi 23 avril 2013 Début : 19h30 - Fin : 22h (autour d'un pot et de pizzas). #CVNights - Ulule : Alexandre Boucherot, fondateur / Mathieu Maire du Poset, Directeur projets présenteront les clés pour réussir votre projet en crowdfunding. Ulule est une plateforme de financement participatif disponible en 6 langues et leader en Europe forte de ses 145 000 utilisateurs, 2 000 projets financés et 5,8 millions d'euros collectés.
. - Stage Entertainment avec My Major Company - Lumento avec KissKissBankbank : Chaque pitch est suivi de questions-réponses avec la salle. One day of work and Popcorn Maker is now 100% localized! Woo!! I'm so happy about this! After spent time for over a month on localizing webmaker.org and today I've started hacking on localizing Popcorn Maker with @humphd and @mjschranz and it is done! Yeah 100% completed.... Don't trust me? Check this image out then :) (Hey! This is not hardcoded version like I showed to @remixmanifesto before :P ) So, yeah it is completed, but let me tell you some story about how I have done this and what was the challenge working on Popcorn Maker localization.
First I was crying and whining because of the complexity of this project and I must say it is way too complicated and without the help of @humphd really I wouldn't be able to finish it in one day. Also, we have many strings that located in JavaScript files and with those we accomplished that with our client-side localization and pretty easy (I will have my next blog post guide you on how to do that (remind me on @alicoding if I do forget)). Playing Videos in HTML. Ginger's thoughts. Review: HTML5 Multimedia: Develop and Design. With a number of HTML5 books now available, we’re starting to see them cover more specific areas of HTML5. HTML5 Multimedia: Develop and Design, written by fellow HTML5 Doctor Ian Devlin, focusses on native multimedia in HTML5.
Read my review below to find out what it’s all about. Disclosure: Ian is a friend of mine (though I’ve never met him in real life, so I can’t actually confirm he exists), an HTML5 Doctor, and a fellow curator of HTML5 Gallery. This review isn’t biased though. It’s an honest opinion of the book. I’ve been meaning to write this review since the book came out — and before Ian joined the surgeons on this site — but I didn’t get around to it. Thankfully much of the book is still relevant. Although Ian’s book is primarily about HTML5 multimedia, he actually covers much more, including brief introductions to new HTML5 elements, parts of CSS3, canvas, SVG, and WebSockets whilst linking them all back to native multimedia.
The next chapter covers the media API. Interactive Open Video with Popcorn.js | Tell us what you know about <video> Many of you are familiar with online video, such as YouTube, Vimeo, and Hulu. How about <video> ? What does it have to do with HTML5 and Popcorn.js? I am going to write a screamingly fast summary, and you can fill in what you know. HTML is the basis of almost every page on the internet. For example, if I were writing the homepage to my first website, I would write: <html> <body> <p>Welcome to My Website</p> <input type="button" value="Click this Button" /> The web browser (Firefox, Chrome, Internet Explorer, Opera, Safari, and others) converts this HTML into a page with a paragraph and a button. In 1993, we added images to HTML pages. Many years later, discussions started about adding a <video> tag, too.
HTML5 is a set of new tags and functions for HTML. Popcorn.js is a library that puts <video> to work without being too technical. Interactive Open Video with Popcorn.js | Bluescreen and other video editing. I'm going to Haiti, so this will be my last post for a while: Bluescreen and other video editing. One of the crucial parts of using HTML5 and open <video> is that we can grab the video frame and add visual effects. One example of this is at - so if that doesn't work for you, download an updated Firefox, Google Chrome, or Safari browser. The first thing we need to do is create an HTML video. For security reasons, these projects only work if you have a video and a page coming over the web, from the same website. If you have Apache on your local computer (free install) or a web server of your own, great. Add the video and two <canvas> elements, hiding all but the output canvas: Grab the video and canvases in JavaScript video = document.getElementById("player"); canvas = document.getElementById("framecopy"); ctx = canvas.getContext("2d"); canvas2 = document.getElementById("outframe"); ctx2 = canvas2.getContext("2d"); ctx.drawImage(video, 0, 0, 500, 300);
Cutting with Novacut 12.04. NIC.IO - The Indian Ocean .IO Domain Registry and Network Information Centre. Sign up. Google I/O 2012 - The Web Can Do That!? Google I/O 2011: WebGL Techniques and Performance. HTML5 Video Library & Web Video Developer Community. Video + canvas = magic. You’ve already learned about the <video> and <canvas> elements, but did you know that they were designed to be used together? In fact, the two elements are absolutely wondrous when you combine them! I’m going to show off a few super-simple demos using these two elements, which I hope will prompt cool future projects from you fellow web authors.
(All of these demos work in every modern browser except Internet Explorer.) First, the basics If you’re just starting with HTML5, you may not be familiar with the <video> element and how to use it. Here’s a simple example that we’ll be using in the later demos: The <video> element contains two attributes: @controls and @loop. Then, inside the <video> element, we have three child <source> elements, each pointing to a different encoding of the same video. See this code in action, playing the intro to one of the greatest cartoon series of all time. Now, a simple example Now that we know how to play a video, let’s mix in some <canvas> shenanigans. Done? Online Presentation Player Demonstration | KnowledgeVision. Creating a Manual Playlist | Kaltura Video Tutorial - Tutorials - Kaltura Video Portal. Video Platform - Free Trial.