I've compared ilp0's stuff to Steely Dan (who I'm going to see again this summer at Wolftrap), and I still think it's a legit comparison... though this latest arrangement of the most famous theme from SMB2 features some fx, specifically backwards processing, that Donald Fagen might not employ, I can still hear an influence, conscious or otherwise. Which is great, by the way; despite apparently being dissed in Knocked Up, SD are great stuff. And so's ilp0 - his talent in particular for combining crunchy electric guitar with cleaner textures lends itself to the genre/material time after time. Jill writes: Estradasphere covered this theme with a wonderful big band jazz style, Adrian Holovaty with a lovely gypsy jazz approach, and now Ilari Nieminen joins his jazz peers with a rock variation that works just as well. Super Mario Bros. 2 'Lizardiño Slayer Quartet' - OverCloc
Um, yeah. Well, people, I sorta feel like an idiot even trying to talk about this mix, because it's just too damn good. Wow. Jazz fans, stop reading RIGHT now and download this. Make eight backup copies, and prepare for bliss. Much as I like doing jazz mixes of my own, listening to this kinda made me feel . . . well . . . let's just say, humble. Super Mario Bros. 2 'SuperBuckJazz
Super Mario Bros. 2 'The DarK Underground' - OverClocked Very compelling first submission from DarK PurPLe, changing a very short BGM into an extended ambient / experimental mix that really struck me the right way. It's minimalist, with a hovering chord playing throughout almost the whole piece, a bitchin' electric guitar, two resonant synth basses, and very minimal drums - kick and snare later, but a cool muted percussion bit with a great triplet in there. This is some of the msot hypnotic music I've heard, very easy to lose yourself in.
Super Mario Bros. 2 'UndergroundRiddims' - OverClocked Re The McV strikes again, this time with that most repetitive of underground themes, the Mario 2 underground music. I was honestly skeptical when I double-clicked on this file - even if it IS The McVaffe, how can a theme that so haunted my youth, with its billions of iterations per minute, be resurrected & reformatted in a way that I'd appreciate? I don't fault the original composer, no sirree, but this WAS a theme that drove me somewhat insane. Well, you may be guessing where I'm going with this, but he pulls it off - primarily by covering the theme itself with excellent percussion (love dem rolls) & 'riddim', but also in adding an excellent solo sitar towards the end that makes the track complete.
There's a side to Dale North we all know and love - the side that gives us lush orchestral arranged ReMixes of joy and collaborates with other talented ReMixers on exquisite instrumental pieces. There is also, however, a side that I recently discovered upon reception of this . . . ReMix. It's the side that is so deviantly distorted that it would combine obscene sounds of fornication with the SMB3 soundtrack in a disgusting cesspool of what would surely offend senators and congress-people on BOTH sides of the political spectrum, to which I can only say "cool!". It's short, it's funny, it's worth your time, and I suggest if you are still in high school finding some creative way of getting it played over your school's PA system during lunch. Super Mario Bros. 3 'SwinginPornoMix
Super Mario Bros. 3 'Staff Battle Here's a nice little funky hip-hop bit of SMB3 shiznit from newcomer Selecta Novel that mixes hip-hop beats and numerous hits + fx with a traditional NES-style synth (love that audible release on the ADSR envelope) that's got a bit of delay on it. A dirtier synth joins in at 1'22" and does some jiggy soloing that does give the piece some extra life. Overall, not an amazing effort - could have been more soloing and interpretation and more variety in general - but for a piece like this I think the general attitude is more important. The construction is solid, there's a definite hip-hop flavor to it, and with the NES synth it feels semi-jazz at times. There's room for Selecta Novel to grow, but this initial piece does work, and had me "noddin' my head" (does Will Smith annoy anyone else? I feel like I can't use that phrase anymore . . . ) Tasty.
Kaijin and Jaxx team up for a ska-ish Super Marioland ReMix, named after (just a guess here, folks) the ska-ish band "Reel Big Fish". Of course, if I wish fishing, and I reeled in an Italian plumber, I'd probably through him back. Upbeat big-band sound, with rock drums, some groovy guitar, and brass covering most of the melody - I found the panning a little odd, with the brass very far right for a lead sound, but the integration of electric guitar and the very rich background work and brass presumably done by Kaijin is what's to like, as well as the slowdown-ending starting at 1'23" which has a very clean sound - I could have listened to an extended version of the ending for awhile longer, actually. Super Mario Land 'Reel Big Mario
NOTICE: There are several missed notes and off rhythms in this ReMix. There are two good reasons for this: 1. I wanted it to be totally played by me, at tempo, with zero quantization, for a realistic and human feel and 2. I decided to do this after having the Sweetwater Tavern microbrew sampler, a vodka and sierra mist, and a rum & coffee. Super Mario World 'SwankyVegas
Super Mario World 2: Yoshi's Island '2001 ElasticNewYear' Here it is - the last ReMix of the year 2000. I'd like to dedicate this ReMix to Stanley Kubrick, who directed the film 2001 and sadly never got to see its corresponding year. He was a bleak genius with a mind of pure artistry. It has been a sincere pleasure running this site, receiving SO MANY great + different ReMixes from people all over, and keeping the memory and the music of gaming alive. I thank all of you and look forward to another 365 days of tunage.
Super Mario World 2: Yoshi's Island 'CrystallineCaverns' Beautiful, and an imaginative and thorough overhaul of the caverns theme from Yoshi's Island. As a fan of McVaffe, trip-hoppish downbeat, piano-driven pieces, and Yoshi's Island, this ReMix is obviously partial to me on several levels. I loved the theme in question back when I was playing YI, sometimes referred to SMW2 - minimal, but neverending and cavernous . . . as a cavern theme should be, no? McVaffe takes the essence of that and imbues it with a life and character all his own, layering fantastic, organic processed drums, subtle pads, atmospheric synths and some nice slice fx circa 2'20". But the anchor and meat of the melodic portion of the track is a very strong acoustic piano. This must have taken some restraint for McVaffe - at least it would have for me - as the piano never really belts out into a full-blown solo, but is instead consistently strong throughout, with variance and ornamentation to avoid straight repetition.
Alrighty, more McVaffe, and a decidedly different flavor as well. The man knows no fear, as he delves deep into Kondo's Yoshi's Island and pulls out a juicy, head-boppin' piece of that oldtime rag. That's right, I said rag. Super Mario World 2: Yoshi's Island 'Dino Band Rehearsal'
I conveyed in a recently posted announcement my sadness in learning of Reuben Kee's passing; the community has been very supportive in expressing condolences to his family. I knew him more than some of you and not as well as others, but I think we all knew what mattered: Reu was a great guy, laid back, multi-talented, enthusiastic, and loved game music and anime music. He was generous in sharing that love, as expressed through his amazing arrangements, and since Thanksgiving was just last week, I'd like to express my belated thanks that we were able to know him for the all-too-brief time that we did. He will be missed. Recently anointed judge Vinnie Prabhu, alias Palpable, gives us his first mix since joining the illustrious Judges Panel along with CHz. Super Mario World 2: Yoshi's Island 'In Pieces' - OverClo
OKAY! When McVaffe and ANYBODY get together, the results are great, as this contribution from - primarily - Jade Gemini illustrates. OC ReMix favorite Gemini informed me that master McVaffe assisted with some beats and what not on this highly creative 'india ragga' ReMix from perhaps the best 2d platformer ever, "Yoshi's Island" aka Super Mario World 2. If you haven't played it . . . PLAY IT! Well, we've got some cool syncopated tabla beats, a fairly convincing sitar sound (which ain't easy to come by) and a great slippery bassline. Super Mario World 2: Yoshi's Island 'Indian Ragga' - Over
Super Mario World 2: Yoshi's Island 'Yoshi's Lullaby' - O Wow - I know this wasn't intended as a Christmas ReMix, but it is so peaceful, beautiful, and delicate that it's perfect for this time of year. McVaffe takes on a slower, more emotional persona with this Yoshi's Island ReMix of the theme that plays most memorably during the game's conclusion. Fantastic piano, harp, oboe, and strings all are woven immaculately into a very flowing, human composition that to me at least is perfect tunage for sitting in the dark by the christmas tree, menorah, fire, or whatever glowing seasonal object you happen to have available, and enjoying the spirit of receiving shit for free.
Tetris 'TechtrisTypeZ Boy am I to blame on this one . . . big time . . . . one of those mixes that got 'lost in the shuffle of life' somehow and has sat on my PC since October of last year. Yes, witness my amazing 3 month delay posting process in action! Hey, better late than never, and one of the reasons this site doesn't consume so much bandwidth it would explode is due to delays between postings. This was submitted during a particularly busy period :) But enough of that - here we've got a dynamic, well-done Tetris ReMix with a squelchy sawtooth bass, good orchestra hits, and some nice transitions that make the flow very cool.
The Elder Scrolls IV: Oblivion 'Pirates of Oblivion' - Ov