IxD Programs
< Interaction Design
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Human-computer interaction (HCI) has traditionally been the domain of engineering and psychology. Here, we approach it from the perspective of design. Our focus goes beyond simply using technology to solve a problem. It is about creating a technology experience that will be functional, intuitive, and even delightful for the people who use it.
Interaction Design MDes (Master of Design) Concentration Interaction Designers define the structure and behavior of interactive products and services. Interaction Designers create compelling relationships between people and the interactive systems they use, from computers to mobile devices to appliances; Interaction Designers lay the groundwork for intangible experiences. Visit the Interaction Design Blog for news about the program, additional resources, and most recent interaction design work. The need for interaction designers for the development of new interactive products, systems and services has increased exponentially in recent years in virtually all industries – this includes research on human-computer interaction to identify new concepts and study the relationship between people and technology.
Increasingly, every business, nonprofit, school, and family counts on digital resources to grow and prosper. People who can deliver those resources go by many titles--Interaction Designer, User Experience Manager, Information Architect, User Researcher, or Creative Director. Whatever their job titles, these people are essential to the way we live today and the ways we wish to live tomorrow. With an M.S. in Interaction Design and Information Architecture, you’ll find yourself in high demand for creative and satisfying positions here in Maryland or elsewhere. We currently have a 100% placement rate of our graduates in relevant and rewarding jobs. What you will learn:
The creation of the Master of Arts in interaction design reflects a long-range plan that was formulated during the 2002-03 school year, a plan that included the appointment of a senior professor in interaction design. This new program is tailored for working professionals. It will draw upon the latest technologies and valuable real-world experience of industry experts. Currently there are no programs similar to the MA in interaction design in the immediate region. KU becomes the regional leader by offering this graduate program. Students enrolling in interaction design will be given the chance to enhance their design business skills through the study of how products, services and systems interface with users.
The Master of Design program is a two-year full-time degree that teaches advanced design methods and how to apply them to communications, products, interaction, services, systems, and design planning. Students receive extensive training in user research, business strategy, systems design, concept visualization, and other key skills. Those students with no prior experience in design are required to take a foundation year prior to starting the main program. The average entering age is 28.
Great interaction design creates the potential for compelling experiences. Interaction design shapes the experiences of people as they interact with products in order to achieve their goals and objectives. Interaction designers define product behavior, mediating relationships between people and people, people and products, people and environments, and people and services across a variety of contexts. Our model of designing for interaction involves multi-disciplinary teams engaged in the planning, conception, design, implementation, and support of products, services, and systems that meet human needs and desires.
We are amidst a radical transformations of our physical and built world – the pervasive computing revolution. Everyday objects, from shoes to ships are embedded with sensors and are networked as nodes in the internet. New materials – sensing elastopolymers, electroluminescent wire and surfaces, thermochromic dyes – are also part of the new landscape of “stuff” with which we make and build. And the means of manufacture are also changing rapidly, with mass-customization and local production that laser and water-jet cutters and three-dimensional printers are making possible. Innovative and entrepreneurial makers of tomorrow won’t see a world divided by disciplinary boundaries.
Today, business success depends on the presence of a well-designed, engaging experience, and the new MFA in Interaction Design program explores the strategic role of interaction design in shaping everyday life. As one of the only graduate-level degrees dedicated to interaction design in the United States, this program trains students to research, analyze, prototype, and design concepts in their business, social, and cultural contexts.
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The goal of our program is not to replicate existing paradigms, but as an early CMS backer said, to prepare students for jobs that don't yet exist. We consult regularly with leaders in industry, the arts, public policy, journalism, education, and the nonprofit sector, trying to understand contemporary developments, identify job and internship opportunities, and pinpoint skills and knowledge which will help prepare our students for new opportunities. Our courses are designed to teach students to both make and reflect upon media and in the process, to acquire important skills in team work, leadership, problem solving, collaboration, brainstorming, communications, and project completion, which will prepare them for a broad range of academic and professional careers.
3D Sensing and Visualization Seminar (H79.2900) - Kyle McDonald Offered: Spring 2011 This course will explore recent developments in 3d scanning technology and the tools and techniques for collecting, analyzing, and visualizing 3d data. Once relegated to the realm of academic and military research, 3d scanning has recently been made available to amateurs through DIY implementations like DAVID laser scanner, or, in the case of Kinect, through open source reverse engineering of cheap consumer hardware. We will cover different methods of 3d input, including structured light, LIDAR, time of flight, stereo matching, and optical triangulation -- and focus on techniques for organizing and collecting data, creatively visualizing it, and using it in an interactive context.
Portfolio management and trading platform When this project began, Barclays Global Investors ("BGI," now part of BlackRock), was the world's largest money manager. Its portfolio managers used quantitative techniques to drive investment decisions, trading billions of dollars a day with tools that included homegrown command-line, spreadsheets, Windows tools, and third-party systems. In order to increase market responsiveness, improve workflows, and better manage risk, BGI set about creating Apex, a unified portfolio management and trading platform. They knew that a world-class user experience was essential to the success of the platform, and brought Cooper in for a multi-year engagement to design every interface and interaction.