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Urbanism Open Source

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Architecture Open Source (OSArc) - Op-Ed. As part of the special report on open-source design published in issue 948, Domus approached Carlo Ratti to write an op-ed on the theme of open-source architecture. He responded with an unusual suggestion: why not write it collaboratively, as an open-source document? Within a few hours a page was started on Wikipedia, and an invitation sent to an initial network of contributors. The outcome of this collaborative effort is presented below. The article is a capture of the text as of 11 May 2011, but the Wikipedia page remains online as an open canvas—a 21st-century manifesto of sorts, which by definition is in permanent evolution.The contributors to this article included Paola Antonelli, Adam Bly, Lucas Dietrich, Joseph Grima, Dan Hill, John Habraken, Alex Haw, John Maeda, Nicholas Negroponte, Hans Ulrich Obrist, Carlo Ratti, Casey Reas, Marco Santambrogio, Mark Shepard, Chiara Somajni, Bruce Sterling References — R.

3D Challenge. We challenge you, the people of Baltimore, to redesign the Franklin Mulberry corridor. To help you get started, we have uploaded a few starter models to Google 3D Warehouse, as shown to the right. These are just starting points, however. You can modify the models any way you like, or use them to do Photoshop overlays as shown on the intro page. You can submit designs in a variety of formats, including straight Photoshop. Humorous ideas are okay, but we prefer ideas that have some bearing on the real world.

Model 2 is a good starting point if you like to work in 3D. We believe that if enough people apply their brains to this challenge, the results will prove that Franklin Mulberry has too much potential to let slip away. If you're really ambitious, you can take a stab at the Ice House or Social Security districts at the opposite ends of the corridor by downloading Models 3 and 4. Whatever you do, send us images of your designs so we can post them to our Gallery section. Configurator Test. Open Source urbanism? @ Exquisite Struggle. Via Baltimore Inner Space blog comes an interesting approach to participatory redevelopment. I have quoted Paul Davidoff's assesment of participatory planning in an earlier post: "Lively political dispute aided by plural plans could do much to improve the level of rationality in the process of preparing the public plan.

" This level of lively discourse is often exceedingly difficult in developer driven projects where significant monies have already been invested. In many cases the illusive veil of a public participation process may be used to control and appease the opposition. The manipulation of statistics derived from resident surveys works to a similar end. These abuses continue to occur because the financial stakeholders of the new plan feel threatened by the efforts of resident and community members to challenge decisions. And Davidoff's work, it rarely transcended a reactionary methodology. You can submit designs in a variety of formats, including straight Photoshop.

Talking back to your intelligent city. Est-ce que la technologie désurbanise la ville. Pour la sociologue et économiste américaine Saskia Sassen (Wikipédia), qui introduisait la 3e édition de la conférence Lift France qui se tenait la semaine dernière à Marseille, la ville est devenue un espace stratégique pour tout type d’applications technologiques, mais dans quelles mesures ces capacités technologiques déployées dans l’espace urbain urbanisent-elles véritablement la ville ? « A l’heure où tout le monde se demande comment utiliser la ville, diffuser ses services dans l’espace urbain, la question de savoir si les technologies urbanisent ou pas la ville me semble d’importance. » La ville doit pouvoir être hackée « La technologie donne des capacités technologiques qui vont au-delà de la technologie elle-même.

Quand la haute finance utilise les technologies, elle ne le fait pas de la même manière que la société civile. La ville est un espace complexe, anarchique, rappelle la spécialiste du sujet. Il nous faut comprendre autrement « l’urbanitude ». Saskia Sassen 'I Bring Open Source Urbanism and Urbanizing Technology' Open Source Urbanism - Op-Ed. Where change is perceptible, rapid change makes change itself even more visible. Velocity becomes a concrete condition, not just a measure of speed. Rapid change in cities has highly legible moments—the material reality of buildings, transport systems, re-placements of modest shops with luxury shops and of modes middle-classes with the rich professional class, a bike-path where there was none—and they can be both good and not so good.

Further, when rapid transformation happens simultaneously in several cities with at least some comparable conditions, it also makes visible how diverse the spatial outcomes can be even when the underlying dynamics might be quite similar. All of this brings to the fore the differing degrees of openness of cities. I prefer thinking of this as the incompleteness of cities, which means that they can constantly be remade, for better or for worse. Let me take the imagery of incompleteness further. How can we urbanize the actual technology?