Open Courseware Resources
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This document is a code of best practices that helps educators using media literacy concepts and techniques to interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question—as it does for certain narrowly defined classroom activities. This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials, wherever and however it occurs: in K–12 education, in higher education, in nonprofit organizations that offer programs for children and youth, and in adult education. This code of best practices does not tell you the limits of fair use rights.
This page compares e-book reader devices that use e-paper . If the device is no longer being made it is probably moved to the Older E-book Reader Matrix . If you prefer Devices that use an LCD (TFT) display See: LCD E-Book Reader Matrix .
By almost any imaginable definition, last week was the newsiest ever in the still-new world of e-book readers. We witnessed the unveiling of Barnes & Noble’s ambitious Nook . We got more details about Plastic Logic’s long-awaited device . We learned of an underdog known as the Spring Design Alex . We were informed that Amazon was killing the original Kindle 2 and lowering the price of the model with international roaming , and saw a demo of an upcoming Amazon Kindle reader application for Windows (a Mac version is also in the works).