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Badass JavaScript. Boost C++ Libraries. Cross-platform application & UI development framework. OpenCL. Un article de Wikipédia, l'encyclopédie libre.

OpenCL

Ne doit pas être confondu avec OpenGL. Présentation[modifier | modifier le code] OpenCL distingue le processeur hôte (processeur central faisant office de chef d'orchestre) des périphériques (CPU, GPU, ou autre) dont la mission est d'exécuter des noyaux de calcul intensifs. OpenCL distingue donc d'un coté l'application tournant sur le processeur hôte (et qui va appeler l'API OpenCL), et de l'autre coté les noyaux qui sont programmés en OpenCL-C (et dont la vocation est d'être exécutés sur les périphériques). OpenCL permet d'exprimer du parallélisme de tâches mais aussi du parallélisme de données sous deux formes ; SPMD (Single Program Multiple Data) et SIMD (Single Instruction Multiple Data), le tout de manière hiérarchique.

Il existe actuellement peu de moyens de déboguer des noyaux OpenCL. Historique[modifier | modifier le code] OpenCL est intégré dans Mac OS X 10.6[3] (Snow Leopard). WebCL[modifier | modifier le code]

Art numerique

Game dev. Download FX Projects. Take a quick tour of a few of the Plug-Ins you will write through the course of the book.

Download FX Projects

Some of them have Custom GUIs and some don’t though all of them can support having a Custom GUI. Watch in 720p. The book is full of algorithms and the Projects use most of them to demonstrate the Plug-In coding. The book projects consist of (these follow the order in the book): VolumeVolume in dBSimple HPFResonant LPFDigital Delay Line ModuleStereo Delay with FeedbackConvolverDirect Form OscillatorWave Table OscillatorModulated Delay ModuleStereo Quad FlangerStereo LCR ChorusReverbModulated FilterEnvelope FollowerPhaserDynamics ProcessorSpectral Dynamics ProcessorTremolo/PannerRing ModulatorWave Shaper Unzip the projects into your RackAFX Projects folder; you can find the folder by using the Start menu and navigate to the RackAFX menu item and find the RackAFX Projects Folder.

ConvolveIt You can construct the CWaveData object two ways; first is with a path to the file: The buffer of data is in.

Dataflow programming

  Bartosz Milewski's Programming Cafe. Joshua Dickinson » User Interface. Part III: Creating an interface with ciUI At the end of this tutorial we’ll have built a complete FM synthesizer and visualizer as well as a graphical user interface to control it in real-time.

Joshua Dickinson » User Interface

Here’s a taste: 1. In order to build our interface it’s best not to start completely from scratch. CiUI is a user interface library for Cinder built by a great designer, programmer, and friend, Reza Ali. (These next steps are adapted from his tutorial, so if anything doesn’t work, refer to his setup instructions directly. 2. 3. 4. Then create a new ciUICanvas object inside of the CinderGammaApp class: And add these two functions in the CinderGammaApp class declaration: void shutdown();void guiEvent(ciUIEvent *event); Finally we should add a variable to store the maximum frequency of our synth: 5. Void CinderGammaApp::shutdown(){delete gui;} void CinderGammaApp::guiEvent(ciUIEvent *event){} 6. Gui = new ciUICanvas(0,0,416,320); 7. Void CinderGammaApp::update(){ gui->update();} 8. 9. 10. 11.

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