background preloader

The Scheme Programming Language, 3rd Edition

The Scheme Programming Language, 3rd Edition

An introduction to Objective-C If you are serious about becoming an iOS developer then it is imperative that you learn Objective-C which is an extension of the C language. If you already have experience with an object-oriented language then learning Objective-C should be quite straightforward. Never written a line of code? If you’ve never written a line of code and are interested in developing iOS apps then I would highly recommend picking up either of these books: Programming in Objective-C or Cocoa Book Basic Syntax for a Class Most object oriented languages have something called a class which encapsulates data and provides access to it. All classes are declared in two parts: .h – contains the interface which is a declaration of the class structure .m – contains the implementation of all the methods The member variables by default are set to private hence you have to write accessor methods which are your getter and setter methods. Methods There are two types of methods in Objective-C: class methods and instance methods.

Programming in Lua This book is a detailed and authoritative introduction to all aspects of Lua programming written by Lua's chief architect. Programming in Lua provides a solid base to any programmer who wants to use Lua. It covers all aspects of Lua—from the basics to its API with C. The book is the main source of programming patterns for Lua, with numerous code examples that help the reader to make the most of Lua's flexibility and powerful mechanisms. When you buy a copy of this book, you help to support the Lua project. For the official definition of the Lua language, see the reference manual. Fourth edition The fourth edition updates the book to Lua 5.3 and marks a complete reorganization of the text. The book is available at the main online stores and also as an e-book. Third edition The third edition is aimed at Lua 5.2 and can be used with other versions. The book is available at the main online stores and also as an e-book. Second edition The book is still available at the main online stores.

Installing iOS SDK and Xcode on Windows 7 | The iPod touch Weblog - Apple News, Tricks, and Themes Update 2: August 17, 2011 The TechExxpert guide has been updated to fully allow Xcode 4.1 to work. Sorry that the past fixes did not work. Thanks for the comments! Please let me know if this guide works/doesn't work. Update: This guide has been modified to the latest updates as of August 2, 2011 including the latest Xcode 4.1 and OS X Lion 10.7. Apple has been adamantly refusing to create an iPhone SDK support for Windows-based machines. The following steps involve installing a virtual machine on your PC, updating the virtual machine to 10.7 , then running the machine and downloading and installing the iOS SDK and Xcode on to the virtual machine. There are other ways to install OS X on your machine but they involve creating a new partition and installing the Operating System directly to your hard drive. The process will take 2-3 hours, but most of the time is consumed by large downloads. 1. 2. 3. 4. 6. 7. Now you can start coding an app for your personal use.

Lua Un article de Wikipédia, l'encyclopédie libre. Créé en 1993, il est conçu de manière à pouvoir être embarqué au sein d'autres applications afin d'étendre celles-ci, comme en témoigne la compacité de son interpréteur (95 à 185 ko pour la version 5.0.2, selon le compilateur utilisé et le système cible). Lua (qui signifie « Lune » en portugais) a été développé par Luiz Henrique de Figueiredo, Roberto Ierusalimschy (en) et Waldemar Celes, membres du groupe de recherche TeCGraf, de l'université pontificale catholique de Rio de Janeiro au Brésil. Il est particulièrement apprécié pour le développement de jeux vidéo comme pour l'interface du jeu World of Warcraft de Blizzard Entertainment, pour Garry's Mod ou Far Cry (et le moteur CryEngine en général) de Crytek Studios, voire encore pour SimCity 4 et Natural Selection 2 de Unknown Worlds Entertainment qui a entre autres développé Decoda, un IDE pour Lua. Généralités[modifier | modifier le code] Avantages [modifier | modifier le code] et ainsi que

LUA : pour les Débutants [tuto Lua] Envie D'apprendre La Programmation Lua ? Cours n°1: Introduction à la programmation. Bonjour! Bienvenue dans ce premier cours de programmation lua, consacré aux bases de la programmation. Pour commencer vous devez savoir que vous n'avez pas besoin de programme spécial pour coder en lua! le bloc-note suffit largement (n'oublier surtout pas d'enregistrer votre code en .lua et non en .txt) mais il existe un environnement de développement propre au lua.LuaIDE est très facile d'utilisation, voici un screenshot du programme en question: Télécharger LuaIDE Bon maintenant que vous savez rendre votre code lisible par le lua player, je vais vous expliquer comment l'utiliser et je vais vous donner une astuce! Maintenant placer luaplayer et luaplayer% dans le dossier game de votre memory stick. PSP -->game -->luaplayer%-->luaplayer -->Applications -->r-rally -->index.lua Maintenant vous n'avez plus qu'à lancer luaplayer via le menu jeux de votre psp.Un peu plus haut je vous avais parlé d'une astuce, je vais vous expliquer en quoi elle consiste!

LUA Reference Manual The reference manual is the official definition of the Lua language. For a complete introduction to Lua programming, see the book Programming in Lua. This manual is also available as a book: Lua 5.1 Reference Manual by R. Ierusalimschy, L. Buy a copy of this book and help to support the Lua project. Copyright © 2006–2012 Lua.org, PUC-Rio. Contents Index

Related: